July 8th, 2006
I’ve updated my Depth of Field demo to support Direct3D in addition to OpenGL, and fixed a crash on ATI cards. Click here to download source code for Linux and Windows. There’s also a binary demo for Windows available.
Posted in Development, Ogre | 5 Comments »
July 4th, 2006
I must admit that Dell’s next business day service is nice. I got my video adapter replaced today, and everything is back to normal. Let’s hope this one will last a little longer. 
Posted in Uncategorized | 3 Comments »
July 2nd, 2006
The video adapter in my laptop was just fried.
It’s a Dell XPS Gen 2 with a GeForce Go 6800 Ultra, and it’s been running flawlessly for 10 months. I was running some 3d graphics when suddenly the screen froze, and weird animated patterns appeared all over the screen. Admittedly I was running TwinView and pushing it a little, but it’s built for just that, so it should be able to handle it. When rebooting even the BIOS splash doesn’t show up, although the machine itself appears to start up normally. Luckily I have 2 months left of my on-site service, so now the “Dell man” should come and replace the adapter by tuesday. Still it sucks.
Posted in Uncategorized | 2 Comments »
July 1st, 2006
Hi, and welcome to my new weblog. I figured using a weblog for maintaining a little site as this one would be a lot easier than hacking around with those old .html files all the time. So here it is. Still a bit work in progress, though.
To check out my software projects that used to reside here on the front page, just use the links under Software in the pages list to the right.
Posted in Development, Ogre, Uncategorized | 8 Comments »